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信息技术的操作性和应用性都很强,由此学生的创造力和实践力发挥的作用也就不言而喻。但是信息技术教学中,还存在诸多有待解决的问题,很多学生由于学习兴趣缺失,故而将有限的精力投入到与课程无关的内容上面,直接导致教学质量降低。但是运用游戏化教学模式就能解决这一问题,究其原因是由于游戏化教学方法主要是以“乐”为主要的教学理念,目的是激发学生的学习方式和学习兴趣,在初中学习中巧妙的运用这一方法,提升信息技术的学习效果。
The operability and applicability of information technology are very strong, so the role of creativity and practical power of students also self-evident. However, there are still many problems to be solved in the teaching of information technology. Many students lack the learning interest and devote their limited energy to the non-curricular content, which directly leads to the decrease of teaching quality. However, the use of game-based teaching mode can solve this problem. The reason is that gamification teaching method is mainly based on “music ” as the main teaching concept, the purpose is to stimulate students' learning styles and interest in learning in junior high school In the clever use of this method to enhance the learning effect of information technology.