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介绍了工具软件Creator和Vega的特点以及视景仿真的系统结构,并以此为平台进行跨介质航行器的视景仿真。首先构建视景仿真平台,然后进行仿真系统设计及原型程序开发,最后对跨介质航行器出入水以及在水面和水下的航行过程进行了仿真。通过视景仿真完成了水空跨越航行器系统完整设计周期的研究。仿真结果可以为跨介质航行器总体设计提供理论依据和研究手段。
The features of Creator and Vega, as well as the system structure of scene simulation are introduced, and the scene simulation of cross-medium aircraft is taken as a platform. First of all, the visual simulation platform is built, and then the simulation system design and prototyping program are developed. Finally, the simulation of the access and exit of the cross-medium craft and the navigation process on the surface and underwater are carried out. Through the simulation of the scene, the research on the complete design cycle of aero-span aircraft system is completed. The simulation results can provide theoretical basis and research methods for the overall design of cross-media aircraft.