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动画的受众人群因动画类型的不同而千差万别,创作者应该以此为入手点,从不同的角度探索动画创作的方法,以此来达到创造优秀动画片的目的。以学生学习动画创作的方法为例,采用模拟心理状态,年龄阶段,思维方式等的具体操作方法,了解观众的真正内心需要。经过反复训练换位思考的能力,可以拓展学生的思维范围,进行准确地定位和分析,更加准确和恰当地进行动画前期创作。这样的课堂授课方法,与以往单纯地讲述、传授不同,更加丰富和具体。添加了“换位体验”的环节,使得学生学习的时候,不仅是在学习,更有参与的意识和身历其境的感觉,避免了传统课堂的死板的局限性。同时,对动画创作本身而言,打开了新的角度,探索了新的方法。
Animated audience of different types of animations vary widely, creators should take this as a starting point, from different angles explore the method of animation, in order to achieve the purpose of creating excellent animation. Take the method of students’ learning animation as an example, adopt the concrete operation method of simulating mental state, age stage and way of thinking to understand the audience’s true inner needs. After repeated training empathy ability, you can expand the scope of the students thinking, accurate positioning and analysis, more accurate and appropriate pre-animation creation. Such classroom teaching methods, as in the past simply to tell, teach different, more rich and specific. Added “transposition experience ” link, making students learn not only in learning, more involved in the sense of awareness and experience, to avoid the rigid limitations of the traditional classroom. At the same time, for the animation itself, opened a new perspective, exploring new ways.