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众所周知,在过去的一段时间里,二维动画制作一直以其独有的艺术性、创造性和可操作性成为课程高等院校的重要课程,深受学生的热爱,可是随着目前科技的发展,高校里逐渐出现了一种“重三维、轻二维”的动画课程设置方式,引发了学界和教育界的热议。在本文中,笔者将重点分析当下二维动画制作课程的教学现状,以及针对这一现状如何转变FLASH二维动画制作课程的教学思路。教学实践和教育改革将是一个极其漫长的过程,我们只要找出问题,对症下药,从实际出发,不拘泥于传统的教材及案例,创新教学思路,就一定与所收获。
As we all know, in the past period of time, 2D animation has been its unique art, creativity and operability as an important course of higher learning institutions, deeply loved by students, but with the current development of science and technology, colleges and universities There gradually appeared a “heavy three-dimensional, light two-dimensional” animation curriculum set up, sparking the academic and educational hot. In this article, I will focus on the current status of teaching two-dimensional animation courses, as well as how to change the status quo FLASH two-dimensional animation course teaching ideas. Teaching practice and education reform will be an extremely long process. As long as we find out the problems and prescribe the right remedy, we must proceed from reality and do not rigidly adhere to the traditional teaching materials and cases to innovate teaching ideas.