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教育离不开生活、游戏、人文,信息技术课堂更离不开生活化、游戏化、人文化的教学。笔者从多年的小学信息技术课堂教学经验出发,首先从概念上理清生活化、游戏化、人文化教学的概念,并以苏科版小学信息技术教材教学案例为辅助,总结生活化、游戏化、人文化教学实施策略,力图形成一种用生活、游戏、人文理念来构建小学信息技术教学的新模式。
Education can not be separated from life, games, humanities, information technology classroom is inseparable from life, gamification, culture teaching. Based on many years of experience in teaching information technology in primary schools, the author firstly clarifies concepts of life, gamification and culture in terms of concepts. With the help of the teaching cases of information technology textbooks of Suke Edition Elementary School, this article summarizes the concepts of life, gamification , Humanities teaching strategy, trying to form a life, games, humanities philosophy to build a new model of primary school information technology teaching.