MCGIM-Based Model Streaming for Realtime Progressive Rendering

来源 :Journal of Computer Science & Technology | 被引量 : 0次 | 上传用户:kevinstudy
下载到本地 , 更方便阅读
声明 : 本文档内容版权归属内容提供方 , 如果您对本文有版权争议 , 可与客服联系进行内容授权或下架
论文部分内容阅读
While most mesh streaming techniques focus on optimizing the transmission order of the polygon data,few approaches have addressed the streaming problems by using geometry images(GIM).In this paper,we present a new approach which firstly partitions a mesh into several surface patches,then converts these patches into multi-chart geometry images(MCGIM).After resampling the MCGIM and normal map atlas are obtained,we hierarchically construct the regular geometry image representation by adopting the quadtree structure.In this way,the encoded nodes can be transmitted in arbitrary order with high transmission flexibility.Also,the rendering quality of the partially transmitted models can be greatly improved by using the normal texture atlas.Meanwhile only the geometry on the silhouette to the current viewpoint are required to be refined and transmitted,therefore the amount of data is minimized for transferring each frame.In particular,our approach also allows users to encode and transmit the mesh data via JPEG2000 technique.Therefore,our mesh streaming method is suitable for transmitting 3D animation models with use of Motion JPEG2000 videos.Experimental results have demonstrated the effectiveness of our approach,which enables one server to stream the MCGIM texture atlas to the clients.Also,the transmitted model can be rendered in a multiresolution manner by GPU acceleration on the client side,due to the regular geometry structure of MCGIM. While most mesh streaming techniques focus on optimizing the transmission order of the polygon data, few of the few addressed have the streaming problems by using geometry images (GIM) .In this paper, we present a new approach which first partitions a mesh into several surface patches, then converted these patches into multi-chart geometry images (MCGIM). After resampling the MCGIM and normal map atlas are obtained, we hierarchically construct the regular geometry image representation by adopting the quadtree structure. In this way, the encoded nodes can be transmitted in arbitrary order with high transmission flexibility. Also, the rendering quality of the partially transmitted models can be greatly improved by using the normal texture atlas.Meanwhile only the geometry on the silhouette to the current viewpoint are required to be refined and transmitted, therefore the amount of data is minimized for forwarding each frame. particular, our approach also allows users to encode and transmit the me sh data via JPEG2000 technique.Therefore, our mesh streaming method is suitable for transmitting 3D animation models with use of Motion JPEG2000 videos. Experimental results have demonstrated the effectiveness of our approach, which enables one server to stream the MCGIM texture atlas to the clients. Also, the transmitted model can be rendered in a multi-solution manner by GPU acceleration on the client side, due to the regular geometry structure of MCGIM.
其他文献
水是自然环境中最活跃的组成部分.水与其他环境因素相互作用,在很大程度上决定着区域环境的动态和质量.水工程建设和水资源的开发利用给区域环境带来了多方面的变化.研究确定
会议
水环境是人类生存和经济发展的一个极其重要的基础系统.水环境的可持续承载,是实现经济、资源、环境协调发展的基本前提.本文从水环境与经济社会的相互关系出发,从环境的本质
会议
水功能区划最突出的贡献主要表现在三个方面:第一是建立起水功能区划的理论体系:第二是将科技工作的科技行为同政府工作的行政行为密切结合起来,奠定了其成果作为管理依据的
会议
地耳菜,又名“地皮菜”、“地曲莲”、“雷公屎”、“救荒菜”、“踏菰”等。它富含多种营养成分,且味道清香柔润,含有海味,可食可药,既可炒食又可做汤,为上等佳品。 To the
本文叙述了淮河流域生态环境面临的主要问题,介绍水工程在修复生态、改善水环境、确保供水水质、开展污染联防、利用洪水资源、城市景观建设等方面发挥的作用,并按新时期治水
本文对"清洁生产"的定义、内容等作简单介绍,并首次将"清洁生产"的概念引入我国水利水电建设项目,探讨了水利水电建设项目实施清洁生产的意义,进而就水利水电建设项目从环境
本文针对"入世"过渡期结束后,农产品市场开放对我国农业的影响,论述了引进技术的消化吸收是提高我国农产品国际竞争力的迫切需要,并分析了我国农业引进技术消化吸收的制约因
本文尝试运用博弈论构建在野生动植物资源利用的准入审批、经营利用和资助促进人工参与培育的三种情况下,野生动植物行政管理部门和资源利用者之间对资源利用的博弈均衡模型,
本文以退耕还林工程社会效益评价指标体系的构建为主攻方向,论述了构建的原则和理论基础,介绍了评价指标的四个来源,提出退耕还林工程社会效益评价指标体系,并对社会效益量化
防风固沙草方格铺设机器人是国家863计划项目,对加快我国防治沙漠化进程有着重要的意义.车辆沙漠通过性是当前车辆工程研究中的关键问题,而该机器人在沙漠中的通过能力如何,
会议