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《Maya动画设计》这门课程中,人物模型是建模中的难点,Maya人物角色的服饰建模,则对学习者提出了更高的要求。在没有人体参照的情况下,直接建模,这对于普通学生来说非常困难,往往会产生比例失调、身体变形、服装款式不符等问题。本文阐述了如何解决或改善以上不足。文中以一个广告角色的服饰建模为教学实例,以完成具体的实例任务为教学过程导向,介绍了如何组织Maya人物角色服饰建模教学,如何尽可能地做好充分准备,高质高效地实现预期模型效果目标,如何多元化地评价相应教学成果。
Maya Animation Design course, the character model is the difficulty of modeling, Maya characters costume apparel, then put forward higher requirements for learners. In the absence of human body reference, the direct modeling, which for ordinary students is very difficult, often have a proportional imbalance, body deformation, clothing style does not match and other issues. This article explains how to solve or improve the above deficiencies. In this article, an advertisement role apparel is modeled as a teaching example to complete a specific example task for the teaching process-oriented, describes how to organize the Maya figure costume apparel teaching, how to make full preparations as possible, high quality and efficiency Expected model effect goals, how to evaluate the corresponding teaching results.