Design of space-centered interaction using invisible and intangible spatial inputs

来源 :Journal of Measurement Science and Instrumentation | 被引量 : 0次 | 上传用户:ZHUZHU1987251
下载到本地 , 更方便阅读
声明 : 本文档内容版权归属内容提供方 , 如果您对本文有版权争议 , 可与客服联系进行内容授权或下架
论文部分内容阅读
In this paper,we investigate methodologies to improve direct-touch interaction on invisible and intangible spatial input.We firstly discuss about the motive of looking for a new input method for whole body interaction and how it can be meaningful.We also describe the role that can play spatial interaction to improve the freedom of interaction for a user.We propose a method of spatial centered interaction using invisible and intangible spatial inputs.However,given their lack of tactile feedback and visual representation,direct touch interaction on such input can be confused.In order to make a step toward understanding causes and solutions for such phenomena,we made 2 user experiments.In the first one,we test 5 setups of helper that provide information of the location of the input by constraining the dimension it is located at.The results show that using marker on the ground and a relationship with the height of the user’s body improve significantly the locative task.In the second experiment,we create a dancing game using invisible and intangible spatial inputs and we stress the results obtained in the first experiment within this cognitively demanding context.Results show that the same setup of helper is still providing very good results in that context. In this paper, we investigate methodologies to improve direct-touch interaction on invisible and intangible spatial input. We first discuss about the motive of looking for a new input method for whole body interaction and how it can be meaningful. We also describe the role that can play spatial interaction to improve the freedom of interaction for a user. We propose a method of spatial centered interaction using invisible and intangible spatial inputs.However, given their lack of tactile feedback and visual representation, direct touch interaction on such input can be confused .In order to make a step toward understanding causes and solutions for such phenomena, we made 2 user experiments. In the first one, we test 5 setups of helper that provide information of the location of the input by constraining the dimension it is located at The results show that using marker on the ground and a relationship with the height of the user’s body improve significantly the locative task.In the second experi ment, we create a dancing game using invisible and intangible spatial inputs and we stress the results obtained in the first experiment within this cognitively demanding context. Results show that the same setup of helper is still providing very good results in that context.
其他文献
A new improvement is proposed for stereo matching which gives a solution to disparity map in terms of edge energy.We decompose the stereo matching into three pa
随着教育信息化深度的发展,国家对教育投资的重视及资金投入的增加使得装备资源特别是信息化教育装备的数量不断增加。作为教育信息化的物质载体,信息化教育装备的正常运行直
请下载后查看,本文暂不支持在线获取查看简介。 Please download to view, this article does not support online access to view profile.
期刊
请下载后查看,本文暂不支持在线获取查看简介。 Please download to view, this article does not support online access to view profile.
将优质水和动态矾耗计划2个概念引入到水质管理过程中 ,对提高水质和降低矾耗具有重要意义。 The two concepts of high-quality water and dynamic consumption of alum in
论述了在初中物理教学中培养学生自主学习的三种有效途径,即建构开放和谐的课堂;改变学生的“角色”,激发学生学习的兴趣,改变学习方式,让学生真正成为课堂的主人。
分析医院污水、污泥产生量及污染特征,提出医院污水治理措施的最佳选择,使医院污染治理工程达到环境、经济、社会效益的三统一.
目的:   观察不同时间的游泳运动对高脂饮食大鼠血清TG、TC、HDL-C、LDL-C的浓度、血清FFA含量、空腹血糖、胰岛素的水平、胰岛素抵抗状态、主动脉MAPK含量以及血浆t-PA和
该文从挂篮荷载计算、施工流程、支座及临时固结施工、挂篮安装及试验、合拢段施工、模板制作安装、钢筋安装、混凝土的浇筑及养生、测量监控等方面人手,介绍了S226海滨大桥