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游戏是儿童的一种本能式需要,也是儿童生活的存在方式。在游戏中,儿童通过与自身以及外界的互动“同化”和“顺应”着外界的信息与已有的认知结构,以致渐渐地“成为实体”。本文拟通过对皮亚杰认知发展阶段的分析,根据幼儿在不同的年龄阶段所呈现的不同特点,为教师给予幼儿合适的游戏机会与类型提供建议。
Games are an instinctive need for children and a way of life for children. In the game, children gradually “become entities” through the interaction with themselves and the outside world “assimilating” and “adapting” to the outside world’s information and existing cognitive structures. Based on the analysis of Piaget’s cognitive development stage, this article aims to provide teachers with advice on the appropriate game opportunities and types for young children, based on different characteristics of children’s presentation at different age stages.